#ifndef CIRCLE_H
#define CIRCLE_H
//----------------------------------------------------------------
#include "Shape.h"
#include "Renderer.h"
#include "shape.h"
class Circle :
	public Shape
{
public:

	Circle (int iNumCaras);
	~Circle () {}
public:
	void draw (Renderer * rkRenderer);
	int getNumeroCaras();
	void setNumeroCaras(int iNumCaras);
	void setDim (float fW, float fH);
private:
	int m_iNumCaras;
};
#endif
